Defend your airspace and protect your planet's honor as unknown assailants invade Terra.

Made in under a fortnight as a project submission for Game Design and Development with Unity 2020 course on Coursera. The modifications I made for this submission are :

  1. Swapped entire project's graphics. The new graphics are from an asset pack from RavenMore.
  2. Rewrote entire project's codebase from scratch to adapt it to the needs of a SHMUP.
  3. Added a highly customizable weapons system for both player and enemies.
  4. Implemented a wave system that spawns enemy waves based on time elapsed.
  5. Wrote a json data saver/loader
  6. Implemented a revamped menu system,.

This project is by no means complete. The feature that will be implemented further are.

  1. Code base cleanup.
  2. More levels ( atleast two )
  3. More Player weapons
  4. More enemies (Turrets, Mines)
  5. A Boss
  6. Game Balance

Credits ; 

  • Code and Game Design by Aayush Kashyap (@TheKing0x9)
  • Art by Ravenmore (ravenmore.itch.io)
  • Music from Superpower Asset Packs by Sparkilng Labs

Download

Download
TeamGalaxyWindows.zip 24 MB

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